Battle Patrols scour the wreckage of Space Hulk Terminus 416.
Your leaders are cut off in the wreckage of Space Hulk Terminus 416. Can they escape?
WHAT TO BRING OR BUY:
• Models must have Character Keywords & be from a single Codex only
• 200 Points total.
• No Lords of War or unique/"maximum 1 in army" models
• Infantry units only
• No Warlord Traits, Relics, Battle-forged abilities
• 1 Command Point*
• Rulebook/s, Codex/Index books, dice & tape measure
BONUS: Any models bought here from 17/3 – 14/4 COUNT AS 1/2 POINTS COST.
* Earn +D3 Command Points if you sign up on the Facebook Event page.
RULES OF ENGAGEMENT
The battle will be in a Zone Mortalis area made up of rooms & corridors.
• Jump pack infantry that move over 6” suffer a mortal wound on the roll of a 1.
• All closed doors are unlocked; movement is reduced to D6" when you open &/or close a closed door.
• Opening & closing doors cannot be done by a unit that Advances.
• Closed doors block Line of Sight.
• Doors can be destroyed. They are T6; W3; 3+ save.
• Walls are Impassable Terrain & cannot be breached by any means as it may collapse the structure.
• You cannot shoot or use Psychic Powers through walls.
• Weapons with blast-type effects (flamers, frag missiles, blight grenades, etc) gain +1 Strength inside the confines of a Zone Mortalis, reflecting the lethal effect of explosives, flaming liquid and shrapnel in confined areas.
PLACES ARE LIMITED:
REGISTER ON OUR IN-STORE SIGN-UP SHEET BY 10AM.
HIT “GOING” ON THIS EVENT PAGE TO GAIN D6 RE-ROLL BONUS!*
*See Troy before the game to determine your D6 value.
These may be used at any time in the game. You can NOT re-roll a failed re-roll!