This will be our first of many tournaments for Warhammer Underworlds: Shadespire. There will be awards for the top 16 scoring players as well as the best painted warband!
Prizes are awarded as follows:
Top 16 will receive exclusive promotional Character Cards and Activation Tokens
Top 8 will receive exclusive promotional Acrylic Wound Tokens
Top 4 will receive an exclusive WU: Shadespire Deck Box
The overall winner will receive the Champion of the Mirrored City Shadeglass Trophy
10:00 -11:45 Registration
12:00 -1:15 Round 1
1:30 - 2:45 Round 2
3:00 - 4:00 Lunch
4:00 - 5:15 Round 3
5:30 - 6:45 Round 4 (as needed)
6:50 Awards and Accolades
These will be three game rounds. Victory earns 3 points, ties earn 1 point and a loss earns 0 points. The victor will be the player with the most points at the end of the final round. In the event of a tie, cumulative glory earned will be used to decide a winner.
Players will use the same warband and decks for every round.
Each player will be required to bring all necessary tokens, dice, boards, miniatures and cards.
Players may only use Citadel Miniatures in a WU tournament, and all miniatures must be fully assembled. Players must use the appropriate miniatures for their warband (the miniatures pictured on the fighter cards). Minor conversions – modifications to the miniatures to personalize them – are permitted (and encouraged!), but must still allow for easy identification of the fighter represented by the miniature. A player’s fighters must also be identifiable as theirs – players may find themselves opposing another player with the same warband, and to avoid confusion each player must be able to identify their own fighters without hesitation. Each player can decide how they wish to do this – e.g. they could mark the bases in some way – but the best way is to paint their miniatures.
There are a number of helpful tutorials available if you’re not sure how best to go about this: simply visit warhammerunderworlds.com to learn more.
For any other questions comment or message for more details.