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Adventurers League (April 2018)

Green Tower Games
Event organized by Green Tower Games

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No entry fee, we just ask you bring your dice and a Players handbook. You can create your character using the Adventure league guidelines found in the players guide.

04/04/18 - IN DIRE NEED (DDAL05-04)
An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged by Ice Spire ogres and their allies. They require immediate relief or they risk being destroyed to a dwarf. SEER has directed you to their location in the hopes that you can rescue the dwarves and save their precious cargo, a tablet bearing secrets of ancient rune magic.
A Two-Hour Adventure for 5th-10th Level Characters

04/11/18 - A DISH BEST SERVED COLD (DDAL05-05)
Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants. With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful. Can you quench the giants’ thirst for revenge?
A Two-Hour Adventure for 5th-10th Level Characters

The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super intelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower.
A Two-Hour Adventure for 1st-4th Level Characters

04/25/18 - CHELIMBER'S DECENT (DDAL05-06)
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies!
A Two-Hour Adventure for 1st-4th Level Characters