London, England 1893.
With the tragic death of Sherlock Holmes at Reichenbach Falls all of England turns its eyes to the men and women of the Famous Explorers and Adventures Club. Only they can defend England and indeed all of civilization from the monsters and fiendish masterminds that lurk in the fog shrouded streets of London. Ever since Queen Victoria signed the Fairy Compact with the Queen of the Fae Realms magic has flowed into a troubled world, bringing with it startling changes and amazing advancements both magical and mundane.
The members of the Famous Explorers and Adventurer’s Club, each a hero in their own right just to gain membership in this august body, sally forth from their headquarters at Russell Square London to right wrongs and solve the darkest mysteries of the day.
Experience a Role Playing Game of Literary proportions as you enter world where peoplefrom fiction and history intermingle, a world where science and magic make a strange combination and the impossible can become possible. In America the Civil War has ground to a halt when the dead at Gettysburg rose from the grave to attack the living leaving the United States and the Confederate States of America in a tense showdown. The Republic of Texas quietly annexes more of Mexico and in New Utopia a dwarf genius builds engines of mass destruction.
In this game you will play ordinary people capable of extraordinary things. It is a game with rules, but no rulebook. Just bring your imagination, everything else will be provided