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Triumph and Treachery Final battle

Warhammer - Dunedin
Event organized by Warhammer - Dunedin

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The forces of Nagash are finally ready to unleash their wrath on the Nine realms.
Who will join together to stop this or who will gain this power for them selves.
Reinforcements have been sent to assist you in this endeavour.

What you need to know.
-you don't need to be part of the campaign to take part.
-Path to glory Warbands.
-one extra non monster choice as reinforcements this is additional to your free Harbringer for Malign Portents.
-Triumph and treachery rules.
-no restriction on painted or unpainted but fully painted armies (at least 3 colours and based) start the game with and extra d3 treachery points
-Malign portents can be used if you have the book.